Some Quick graphic settings performance infos (in progress)
ZIZE OF ELITE DANGEROUS DOWNLOAD MOD
"FDev are fine with the mod so long as it doesn't provide an advantage over other players, or mod their ARX-related assets"Īs i'm only disabling the helmet/reflections/screenglare shaders, I think it does not provide any advantage to players.
ZIZE OF ELITE DANGEROUS DOWNLOAD MODS
Remove the shader hotkeys section if you don't want to use the hotkeys.ģDmigoto is used by a lot of mods, including some Elite mods like EDHM from GeorjCostanza and the "Amazingly Realistic Immersion Mod" from Old Duckįrom what i saw in EDHM's post, Cmdr Exigeous asked FDEV about EDHM usage (which uses 3Dmigoto) and the response was : To enable/disable the shaders by default, change the lines in the 'INITIAL VALUES' section in d3dx.ini (xxx=1 or xxx=0) SHIFT+F11 reload the config file d3dx.ini SHIFT+F4 enable/disable the outdoor glass shader effect (used when you look outside in a concourse/settlement building) SHIFT+F3 enable/disable the indoor glass shader effect (windows, guardrails, glasses, mission consoles, other consoles) SHIFT+F2 enable/disable the screenglare effect SHIFT+F1 enable/disable the helmet and breath effect (in first person view) Copy the d3dx.ini to the same Elite folder.Get the mod from the GitHub release page ( ).uninstall.bat (this one is optional but it allows you to remove 3Dmigoto easily).
Steam : \steamapps\common\Elite Dangerous\Products\elite-dangerous-odyssey-64) Standalone: \Products\elite-dangerous-odyssey-64\ Copy the following files from the 圆4 folder, to your Elite folder.Download 3Dmigoto (1.3.16 is the last version) :.The other ones are more about quality of life There's one for indoor buildings/concourse and one for outdoor (the outdoor one is used when you look outside from a concourse/settlement building.). The reflection shaders are the most problematic. (Helmet/breath, indoor/outdoor reflections, screenglare)
Edit the file GraphicsConfigurationOverride.xml in the folder %LocalAppData%\Frontier Developments\Elite Dangerous\Options\Graphics so it looks like this : Some fires/smokes have a huge performance impact if using FX Quality on Off/Low (or global settings on Low).Ģ. Some fire/smoke effect performance problem if using FX Quality on Off/Low Only usefull for EDHM usersĬhanges : Fixed disappearing ring around stations exits (when disabling indoor reflection shader) Plugin available for EDHM UI App users (also available on EDHM discord). Performance gains will be lower as the reflections shaders have been improved in the last EDO updates.įire/smoke effect performance tweak still very usefull if using FX quality on OFF/LOW (see down below)